Archive for January, 2010

Using Incentives in Design

By Douglas K. van Duyne on January 5th, 2010

Persuasive technology is a concept that has received some attention lately, as researchers merge concepts from psychology and technology to help people improve their own lives. By providing incentives and disincentives, companies can design new social games that influence customers to use products and services that help them improve skills and acquire healthier habits.